- Tactical turn-based RPG
- Dark, grim, low-fantasy world
- Combat focused: hex-based with interactive environment
- Procedurally generated survival campaign
- Upgrade your characters with extracts from fallen enemies
- Single player, for PC, Mac and Linux

Journey with a band of adventurers across an old, destroyed world. Fight your way through harsh environments. Recruit new followers, loot gear. Try to survive.
I'm incredibly excited to announce that Urtuk: the Desolation will be leaving Early Access on February 27th, 2021!It’s taken 6 years to get to this point, with just over 1 of those years in Early Access. Players who’ve been hacking and slashing their way through the...
Update
Greetings slayers! We bring you another small bunch of updates, this time it's around the Final boss fight with a brand new Boss and lore and some tweaks around balancing and of course bug fixes. Here the changelog: v.0.87.08+80Starting as...
Update 0.87.08 is LIVE!
Hello all! we have been quite busy for another month and have done further progress.What has been done in a nutshell?Added new boss: Victor the Marksman, comleted all elite visuals for all classes, improved balance and added some new stuff! Let's see what's in this...
Update 0.87.07 is LIVE!
Hey, another month has passed and we have done further nice progress! We've added two new bosses, improved overall game balance and flow, added elite visuals for all human classes, created 5th highest difficulty and much much more! Let's summarize: v.0.87.06+18Added...
Boss update is LIVE!
Here we go, we're proud to release this "new content" update with lots of stuff in, mainly: - 5 new bosses (with unique visuals, boss mechanics, unique map and special reward for each boss)- 2 new starting factions: Swampers and Beasts- several new battle objectives...
Urtuk launches 14 February 2020 on Steam in Early Access!
Hello all! After 4 years of development we are going to release Urtuk on Steam into EA on 14 February 2020! We will be still maintaining and syncing any version released on steam with what you can find here on itch. For all those you bought the game here at itch, you...
New build available (0.85.01)!
Hey! We have created another build for you! For this one, there are new features added and lots of improvements and balances done. Please check the details below. What have we done? Lots of big and small things. Version 0.85.01 - Discord integration (Instant...
Urtuk hits “First Access” on itch.io!
We are most happy to announce that after 4 years of hard work, we release Urtuk on itch as "First Access"! The current build of Urtuk has all features already implemented. With this release, our primary goal is togather as much feedback from you as possible - to...
Dev update #9 – new build (0.84.02) for playtest!
Guys, new build available! build - 0.84.02- new class (Bounty hunter Engager)- added new 2 quest types (Collapsed mine, Epic Battle)- added 'Zone boss' at the final node for each zone- complete overhaul of weapon/armour sounds in battlefield- refined UI in world map-...
Dev update #8 – new build (0.84.00) for playtest!
Hello! After two weeks of intensive labor we released another iteration of the game. version 0.84.00 - removed items upgrading from metal (I found it too simple, and not even fun, besides you always got better gear from loots)- in 5th zone - added the final node...
Dev update #7 – new build for playtesting!
Hi guys,we have listen to your feedback, and working hard on improvements and additions. Please feel free to download the latest 'beta build' and try it out! This build features combat & campaign features, and is playable from start until end. build available -...
Dev update #6 – The adventure
Hi folks, in the past two months we were hardworking on the game, and didn't have any major updates to write about. Basically just adding more content, polishing, fixing and balancing. Today I want to summarize what the state of the game is, well after 3.5 years of...