We have officially created our own Discord server. If you like to talk directly ...
Today let's see how our turn order system works!
If you know the Final Fantasy Ta...
Today I want to talk about game's new feature - Achievement...
Striving to find a good mechanic to deepen the gameplay in battles, e.g. adding more "live" or "awar...
today I want to talk about the strategic layer of the game - the campaign.
we released our combad pre-alpha demo also for linux and mac! Just grab the file "urtuk-pr...
We released a combat demo where we feature our primary focus of the game - the battles.
We haven't posted some time now, as we really do hard to design and implement features int...
as we progress more and more, we realize that for a successfull game we would need a tester, e....